Classes
GamepadHapticActuator
Represents hardware in the controller designed to provide haptic feedback to the user (if available), most commonly vibration hardware.
See
https://developer.mozilla.org/docs/Web/API/GamepadHapticActuator
Implements
Constructors
new GamepadHapticActuator()
new GamepadHapticActuator(): GamepadHapticActuator
Returns
Properties
| Property | Modifier | Type | 
|---|---|---|
| type | readonly | "vibration" | 
Methods
playEffect()
playEffect(type, params?): Promise<GamepadHapticsResult>
Parameters
| Parameter | Type | 
|---|---|
| type | "dual-rumble" | 
| params? | GamepadEffectParameters | 
Returns
Promise<GamepadHapticsResult>
Implementation of
globalThis.GamepadHapticActuator.playEffect
pulse()
pulse(duration, delay?): void
Parameters
| Parameter | Type | 
|---|---|
| duration | number | 
| delay? | number | 
Returns
void
reset()
reset(): Promise<GamepadHapticsResult>
Returns
Promise<GamepadHapticsResult>
Implementation of
globalThis.GamepadHapticActuator.reset